STARSHATTER(TM) 4.0.2 PATCH RELEASE README FILE 25 JULY, 2004 Copyright © 2004 Destroyer Studios http://www.starshatter.com milo@starshatter.com ****************************************************************** Thank you for downloading this Starshatter Patch Release. This patch will replace the following files in your Starshatter game directory: 1. Stars.exe 2. start.dat This patch fixes the following issues with Starshatter 4.0.0 1. Fighters no longer marked killed in action when landing 2. Reduced damage radius on starbase 3. Improved landing path for allied starbase 4. Increased atmospheric AI hard deck to reduce ground collisions 5. Campaign medals now properly awarded after completing campaigns 6. Increased stand-off range for starship target approach AI 7. Added wide-screen video mode support (1280 x 800) 8. Player self-destruct penalty is now correctly applied 9. Attack target command has been made ship-specific 10. HUD shows velocity as a negative number if ship is flying backwards 11. Starship missiles no longer target mines 12. Added "Hold" order to tactical view Action menu 13. Campaign mission generator can now handle players assigned to fighters stationed at ground-side starbases 14. Smooth-scrolling side views in F1 cockpit camera mode 15. AI pilots acknowledge RTB and Dock radio orders 16. Built-in data files are now filtered from the mod config screen 17. Adjusted aim-point for ground targets 18. Adjusted mouse wheel sampling for greater throttle precision 19. AUTO time skip will now exit when player gets near enemy units - both for safety and to remove a minor exploit 20. Carriers will now bug out to a random sector when threatened 21. Corrected campaign scoring of sorties and kills for fighter squadrons 22. ILS hoops are now easier to see when using HUD daylight color setting 23. Self-destruct may now be bound to a joystick key 24. Fixed aiming parameters for port-side point defense batteries 25. Fixed starboard hardpoint on Falcon fighter In addition, this patch fixes the following issues with Starshatter 4.0.1: 26. Fixed several CTD errors 27. Increased carrier sensor range by 50% 28. Improved carrier AI response to threats 29. Improved fighter AI RTB behavior 30. Added limited hull repair to severely damaged starships between campaign missions 31. Fixed minor object placement issues in Hegemony order of battle 32. Improved point defense weapon aiming 33. Carriers will no longer bug out to a planetary sector CONTACT INFORMATION http://www.starshatter.com milo@starshatter.com The Starshatter Universe and all related indicia Copyright © 1997-2004 Destroyer Studios LLC All rights reserved.